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The language of hold 'em |
The following is a list of terms associated with hold 'em and several other poker games. This list is not exhaustive.
Ace-high: A five-card hand that has no hand combinations (pair, straight, flush, etc.), but contains one ace.
All-in: When you bet all your money on a hand. You then contend for the pot, which includes all bets up to that point and all other players' bets in the amount up to what you contributed when going all-in.
Ante: The minimum bet that must be placed into the pot by each player before betting begins. The ante is placed before any cards are dealt.
Bad beat: When a good hand that would have been expected to win the pot is beaten by a lucky draw.
Big slick: An ace-king combination as pocket (hole) cards.
Blind bet: A forced bet that is placed before any cards are dealt. It is considered a live bet for the first round of betting. You have big blind and small blind bets in the first round of betting.
Bluff: To pretend you have a better hand than you actually do, by betting aggressively or otherwise, in the hope that the other players will fold.
Boat: Slang for a full house.
Bullets: A pair of aces. If these are your pocket cards, they are also known as "Pocket Rockets."
Burning a card: Discarding the top card from the deck. It is done before the flop, the turn and the river.
Buy-in amount: The amount you must bring into a game.
Call: When you place a bet equal to the previous bet.
Check: When you want to stay in the game but not place a bet. You can only check if no other bets have been placed in the betting round.
Check-raise: To check at the beginning of a betting round and then raise when a player to your left bets.
Coffeehousing: When players chat about a hand they are involved in, with the intent of misleading or manipulating other players.
Call cold: Calling both a bet and a raise at the same time.
Community cards: Cards that are dealt to the table. All players can use these cards to complete a five-card hand.
Dead man's hand: A two-pair hand consisting of aces and eights. Reputed to be the hand that Wild Bill Hickock was holding when he was shot dead.
Deuces: A pair of twos.
Drawing dead: When a player is drawing to a hand that is not the best hand offered by the flop and will therefore be beaten even if the hand is made.
Equalized: When all players have contributed the same amount of credits to the pot.
Fifth Street: The third round of betting is called Fifth Street because the players have five cards each.
Flop: The first three community cards dealt to the table.
Fold: When players throw in their cards. They give up any claim on the pot in exchange for not having to contribute more money to the pot.
Fourth Street: The second round of betting is called Fourth Street because the players have four cards each.
Flush draw: When a player holds four cards of the same suit and hopes to draw a fifth card of that suit to complete a flush.
Gut shot: To draw to an inside straight.
Heads up: A game with only two players in it.
Hole cards: These are the down cards in front of the players. (Also known as "pocket cards.")
Kicker: The highest unpaired card of a player's pocket cards.
Limping in: Calling the big blind rather than raising.
Maniac: A very loose and aggressive player who plays almost any hand and usually raises rather than calls.
Monster: A very strong hand.
Muck: When you do not want to show your hand to the table. The hand is discarded without being displayed to the table.
Nuts: The best possible hand, which cannot be beaten, at a particular point of the game.
Nut flush: A flush containing an ace.
Paint cards: The picture cards (kings, queens, jacks).
Pocket Cards: The cards dealt face down to each player. (Also known as "Hole Cards")
Pot: The pot is the pile of chips that accumulates as each player antes, bets and raises. All winnings are paid from the pot. The value of the pot varies. It is dependent on the stakes involved and the amount the players bet. The pot goes to the winner of each round.
Quads: Four of a kind (four cards of the same denomination).
Rags: Useless cards that don't improve a hand.
Rainbow: When the board contains three or four cards of different suits.
Raise: When you increase the bet made by a preceding player. It increases the stakes for remaining players, who now must match the total amount including the raise.
River card: The final community card dealt.
Rock: A player who will only play the best hands and nothing less.
Scare cards: High community cards (e.g. an ace that appears on the flop).
See: To see someone is to call their bet.
Semi-bluff: To bluff with a hand that still has drawing potential and could improve to be the winning hand.
Seven deuce: The acknowledged weakest starting card combination in Texas hold 'em (7-2)
Showdown: After the last betting round, when the remaining players compare hands to determine the winner. The player with the highest value hand wins the pot.
Slow playing: Playing non-aggressively with a powerful hand; calling and betting instead of raising. It is done in the hope of not driving players out of the hand and thus sucking more money into the pot. Also called "sandbagging."
Splash the pot: To toss chips into the pot instead of placing them. This is seen as bad etiquette.
Stack: A player's chips.
Steal: To try to win the pot by betting when everyone else has checked or by making a large raise when everyone else has called.
Suited cards: Cards of the same suit
Turn: The fourth community card dealt.
Under the gun: The player who must act first in the betting round.
WSOP: World Series of Poker.
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