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The
following is some pitfalls that most players fall
into when playing texas holdem. By reading these
tips hopefully you can save some money by not doing
the same.
Poor hand selection: Playing too many cards,
often at the wrong time, is the biggest flaw in the
losing holdem players game. The opposite of this is
being able to play good cards and weaker hands when
the game, position, and pot dictates. You may not
think that playing looser changes that much but it
gets you into a whole host of problems that you
could avoid if you played a little tighter. This
especially applies against a raise that you think
means the person has a quality hand.
If you bring KJ and KQ against AK and KK all
the time you're in for a lot of losing. Imagine if
you play 89 off suit everytime you get it how quick
you'll be calling for the chip runner to bring you
another rack. It is hilarous because everytime
you'll play there will be people who even play hands
like J2 off suit! Don't be one of them, unless you
want one of the other readers here to take your
money home.
Gutshots: A gutshot is a straight draw where
only one card makes your hand. For example if you
have JT and the flop is AK. If a Q hits then you
will have the nut straight. People routinely draw to
the river for this. You are only 1/11 to hit it on
the turn and 1:5.8 to hit it by the river. To make
it a profitiable play to draw to, you need to make
sure that whatever you have to bet to get to the
river will be better then 1:6. Sometimes that is the
case, but most of the time it isn't.
In low limit games you can sometimes draw for
one card to the gutshot if the pot is very large and
it will be the nuts but doing it consistently is
another sure fire way to lose more then you have to.
To keep you away from rigid rules, I'll throw in
another exception. Let's say you have AK and the
flop is QT4. Now you have a gutshot and two over
cards. That means you have 10 outs instead of 4. If
an A, K, or J comes you have a pretty strong hand.
Extra outs change your hand.
Backdoor Flushes: Even worse then the gutshot
is the backdoor flush. This is when you need two
perfect cards of the same suit to complete your
hand. An example would be if you have JdTd and the
flop is Qd6h5h. Notice that you'll need to diamonds
in a row to win and this is worse then 1/20 to hit.
To draw to that you'll have to have extra outs.
Small Pairs: Having a hand like 55 in a loose
game is great because if you hit on the flop you'll
have a very strong hand. What if you don't hit? Is
it worth trying to catch that other 5? On the flop
it is about 1/8 to hit the 5 but after the flop to
draw to it the odds are 1/23 on the turn and if you
want to go all the way to the river it is worse then
1/10. So unless it is a pair that could hold up
without improvement, drawing to it isn't a great
idea.
General Chasing: Most players you will run
into will go to the river trying to catch their Ace
and most of the time not hit it. They will also call
with the lowest pair hoping to catch another one or
two pair. All of these plays can be correct if the
odds justify it but usually they don't. What you'll
find most of the time is a calling station type
player that draws to just about anything (gutshots,
an A, small pairs hitting sets, backdoor flushes,
etc). Avoid this like the plauge.
Reraising Weak Hands: At low limit holdem,
unless you against a maniac, a raise usually means
something. When you reraise your hand has to be even
stronger then the initial raise because what you are
saying is that you know he has a good hand, but
yours is even better.
To put in that third bet you should definitely
have a very good hand (nuts or close to it). It's
rare in low limit that a player will reraise you
without a great hand either. For example you
wouldn't want to cap it with someone if you have a
flush and it isn't the nuts. If you raise and they
reraise, just call. Or if you raise with a non nut
hand and they three bet you should take a harder
look at your hand add see if it is worth calling and
paying off.
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